Since there doesn't seem to be many NPC's as of yet, and the teacher doesn't really know much of what's happening.. as well as the fact that the game rewards you for exploring, how about this:
You can find notes spread out across the different levels that will shed some light as to what is happening in this world, how the infection happened.. or just simply experiences from people that got infected, and their development as the infection spreads through their body, as an example: "A damn dog just bit me in the arm, fuck it hurts.. but that's not all, I feel.. weird, was that dog infected too?" and things of the sort. It would add a lot of immersion to the game, to know that these people were once human.. and that via an unexpected event (which would later be discovered) they transformed into the zombies they are now.. their bodies mutating, developing body parts that weren't there before (for the futanari enemies, for example)
For this to work though, we would need an inventory system.
Not only would the inventory work with things like medkits and such, since as someone pointed out before, if you're max health and you happen to come across a medkit, you can't really store it somewhere.. but it would also help with keeping mementos of people, or these story bits, which you can later read when you are at a safe zone.
It would also add some flavor if the player character could react to those story bits, saying something like: "These.. these monsters were once human? B-but how? Who would do such a thing to them?"
So my dude... I realy love your game is like Parasite in City 1.03 but better... I want more zombies and sex scenes firstly and some kind of penalty if zombies get you pregnant or bugs put eggs... for example in any case... if you get pregnant by zombies let's say 5 sex rounds you will have a timer to born a zombie(a small nimbble one) if bugs lay eggs then just make a bug get out of you :))))
Other then that for female zombies put both futa and normal lesbian sex such ass kissing and hand masturbation and or scissoring
I think a good way to handle them is for you to have a special interact prompt that gets the enemies attention and after you defeat the enemy you can talk to the victim for a reward.
2 things well 3 1 I love the game, its simplicity and execution is nicely done 2 currently unable to do anything about the big guy seen through the glass? 3 Ran through the and got to end of current build, went back to title screen and selected to start a new game, this time messing around and I like how her image changes the more times she gets attacked... but, when I got to the teacher the dialogue mentioned power was already on etc etc. How can that be if you restart from the beginning?
I'm quite the lover of futanari enemies and it's honestly something unique about this game that other games like Parasite in City, Anthophobia and others did not do.
Do you have any plans to add any more futanari enemies down the line?
Out of curiosity, do you have a plan for the Teacher you find? Perhaps have him be infected and turn into a mini-boss, or just see him in the background doing something (fighting, sexing, both, etc.) Maybe he escapes and you meet him later? Just a little "Hey, I remember that guy!" sort of thing.
It would also be cool to find/rescue other survivors. We've already seen like 6 non-infected humans as background in the school. Perhaps a way to save them, or another interactable NPC then just the teacher? I'm assuming that you plan to have the next section of the game be out of the school and into the sewers, but having 1 more interactable NPC in the school would be neat.
Lastly, just going back on tabletape's comment. I agree with everything on it.
Perhaps allow threesomes to take place besides just the bugs? One for two females, one for two males, and one for one female and one male. Kinda like how you got one in that one office where the female comes out.
First off, I really like what I see here. The character is cute, the animations are hot. This game could turn into something really great.
Gameplay Feedback:
1. Checkpoints/movement. Clearly the game isn't some fast-paced Metroidvania or something like that, with the movement and combat having a more deliberate pace. That being said, as the game moves along it'd be good to implement points that you can travel between in order to get to a environmental sex scene or enemy in that location. Since movement is slow, it takes a long time to get from place to place. Going all the way from the start of the game down to the basement to see the flies (or the girl in the corner with the fly) takes inordinately long, and that kind of situation could be fixed by adding a fast travel system so you can go back to places you've already been to.
2. Extra space and exploration. There are certain places in the game that are out of the way, but offer no reward to the player for going to see if anything's there. Take for example, the left side of the corridor once you go down the rope. There are two female zombies in the way, but after you take them out, it ends up being pointless since there's nothing there. If going in a direction is pointless, then personally I think it'd be better to just block off that way entirely rather than waste the player's time, especially since combat and movement are slow. No space in a game like this should exist just to exist, they should serve some kind of discrete purpose.
3. Combat. I don't expect the character to do any crazy martial arts or anything, but an alternate weapon swing animation would be nice. Maybe add some forward movement when you attack because the enemies reel back quite a bit when they get hit, especially the female zombie. When you run out of bullets, consider adding a small prompt near the weapon icon that says something like "Press (key) to Reload!".
4. In the basement your shirt ends up being the same color as the wall, so it looks like the player character's torso below the arms is invisible.
Realistic Suggestions:
1. With the sex scenes, I already like them quite a bit. I do like that you can have the character lie there in their after sex state as long as you want rather than being forced to automatically get up. However, there should be a button for the enemy to start having sex with the player again, and also you should only have to press X once after sex to get up instead of still having to mash it.
2. The combat in a lot of these kinds of games tend to devolve into walking up to an enemy and then hitting the attack button X number of times, which can quickly get stale. Since you've already implemented the ability to attack at different angles, perhaps make attacking different locations produce different results: hitting a zombie with a low attack might temporarily knock it down to help you with crowd control. Something so that combat doesn't just become "walk up to a zombie, 1-2-3-4-5 hits, walk to next zombie, 1-2-3-4-5 hits, etc." There's no real way to avoid combat like there is in, say, the Resident Evil games, so the combat itself has to be a little more interesting.
3. It's not optional, there absolutely must be a way to make text immediately appear in the dialogue box rather than being spelled out one character at a time. And there must be a way to skip dialogue. I don't think I have to explain to anyone the annoyance of hitting a button and the dialogue NOT coming out any faster.
4. How about some more oral scenes? Could even have its own section in the status screen, how many mL of semen swallowed.
Fantasy Requests:
1. Corruption system? As the player character has more sex, they grow to enjoy it more with some variations in dialogue or possibly in animations too (maybe only 2nd/3rd stage to reduce workload). There's already a bar in the game that can serve as a a corruption meter (the sex progress meter when not engaged in sex).
2. Voluntary sex? This could also tie in with a corruption system, or just exist as its own thing entirely (maybe get used as a way to avoid taking damage). It'd be really nice if the character could offer herself up, perhaps even be the one initiating sex with the enemy (blowjobs!). Maybe it wouldn't even have an alternate animation for every enemy, but even without that it could be a means to get past an enemy (or a group of enemies) without taking damage. It could tie in with the corruption system to balance it like if you have too much sex and get too corrupted, your character ends up having a game over because they can no longer continue because they're just too busy using those orifices. Then corruption itself could go down with each enemy you kill, and since enemies respawn you could basically control how corrupted you want to be.
3. Semen stains during gameplay? The player character gets visibly more covered in fluids as they have more sex. Able to use a bathroom sink to clean themselves off if they want.
4. Alternate costume/nudity. Of course, this one's a real fantasy because of how much extra work it would be.
Other thoughts/Bugs:
1. Please, NO GORE. I hope this game doesn't end up having any guro elements in it. There are so many games that are completely ruined for me because sex is suddenly combined with gore. Reminds me of the scenes in Urotsukidouji where a girl's being raped by a monster, and then they end up being torn in half or something. Might as well have torn my boner in half too. Judging by what's in here so far, I get the feeling that you might have the same view on that subject as I do.
2. When attacking multiple enemies, if you attack too quickly you end up not hitting anything at all even when an enemy is clearly in range.
I don't want to necessarily drone on, but I did think of a few additions to those suggestions that would add some additional flavor.
Like, Fantasy Request #3, Semen staining. There could be flavor text dialogue that pops up whenever you reach a new level of...coverage (with positive/negative variations in concert with a potential corruption system). Also, flavor text for if you choose to clean yourself off or not. (Example: low corruption, choose "no," character says something like "It's disgusting, but I don't have time to clean myself right now" vs high corruption, choose "no," "I don't need to clean myself up now...it's so nice and sticky and warm.)
Whenever the game responds to your/the character's decisions, even with a reward as small as a line of dialogue, when taken altogether it heightens immersion a lot.
Game is Incredible with lots of potential! The animations both with Protag and in background are amazing. Few things:
1. A bug I found is that after you turn on the power, there is a bug where the teacher's dialogue intersects with the doors in his room, which freezes you in place as you leave the room but are unable to finish the dialogue.
2. I would love to see some Gangbang animations. Lots of opportunities to add new stuff with the already existing enemies. (Futa+Futa)(Male+Futa)(Futa+Insect), (Futa+Male+Futa and/or Male), the list goes on.
3. Add some form of Sprint system. The character is very slow and since there is no gallery, it takes walking across the entire school to see some of the stationary animations or encounter a certain enemy again. Just something to make it go a little faster for when you're backtracking.
4. Oral. Personal preferance, goes really handy with the Gangbang I mentioned earlier. Would love to see that!
5. Just a reminder that this is an incredible game so far and can't wait to see it blossom!
An issue with gangbangs would be the huge amounts of extra work, especially if each combination has a unique animation (like in one of the GOATs, Parasite in City).
It's the reason why a lot of games that do have that kind of thing tend to opt for the character to be in a base pose and then animate the other...participants around that. Personally, I wouldn't be interested in that, and the work put into that could just go into more actual unique animations instead.
You've made a great base for a rlly good game, I would love to see a lot more enemy types (monsters, and animals) and some features like, a big belly when alot of fluid is in her and parasitic pregnancy type stuff with birthing would be great imo. Also maybe some changes to her body.. like internal corruption.. bloated ovaries and womb and stages of pregnancy and visual change from usage etc.
I just discovered this game and finished playing it and I have to say.. I am absolutely in love with it and it's only just a beta!
Designs of the characters as well as the world is quite good, I really like it.
Animations for the sex scenes are super good, they have good sound effects too and there's a lot of attention to detail in them, especially the post orgasm scene
Weapons felt balanced, even though there's only two at the moment. There was plenty of ammunition for the pistol and also quite a few healing kits.
I love the fact that the game rewards you for exploring, you can discover some pretty nice side-scenes which help with the worldbuilding of the game.
Atmosphere felt nice, even though it's not a "horror" game proper, it played quite well with the unknown and it made you think: "Hmmm, what might be lurking around here?"
Some things worth mentioning that could improve a little bit
There was a bug where if you exit one of the classrooms and quickly re-enter it, the character will get stuck and is unable to move, you can still press buttons like the interact button or T to go back to the main menu which helps dealing with it but still, it's a bothersome bug.
And another quality of life change that would be appreciated, the screen shaking whenever you hit an enemy could be reduced just a little bit, it's not THAT bothersome at the moment but it could get reduced a little.
Lastly, I am not entirely certain if it is intended to work this way but you can't hurt the insects at all if you use the broom, the hit never registers even if you're crouched.
Definitely a game I will keep tabs on and await patiently for more updates, I look forward to them. Keep up the great job!
Really nice and promising project, juicy sounds, animations and art style. Looking forward to perfection of this game with great impatience! Especially awaiting the Game Over scenes, good luck Dev.
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Sorry, I'm not very familiar with converting to the mobile version(;′⌒`)
nice
Add more types of weapons and weapons inprovised: "Chairs, kitchen knifes, books, etc".
Fix bugs.
And add more sex cinematics and enemy types.
The game have potential and can it be better that parasite in city.
Never give up B)
I just thought
Since there doesn't seem to be many NPC's as of yet, and the teacher doesn't really know much of what's happening.. as well as the fact that the game rewards you for exploring, how about this:
You can find notes spread out across the different levels that will shed some light as to what is happening in this world, how the infection happened.. or just simply experiences from people that got infected, and their development as the infection spreads through their body, as an example: "A damn dog just bit me in the arm, fuck it hurts.. but that's not all, I feel.. weird, was that dog infected too?" and things of the sort. It would add a lot of immersion to the game, to know that these people were once human.. and that via an unexpected event (which would later be discovered) they transformed into the zombies they are now.. their bodies mutating, developing body parts that weren't there before (for the futanari enemies, for example)
For this to work though, we would need an inventory system.
Not only would the inventory work with things like medkits and such, since as someone pointed out before, if you're max health and you happen to come across a medkit, you can't really store it somewhere.. but it would also help with keeping mementos of people, or these story bits, which you can later read when you are at a safe zone.
It would also add some flavor if the player character could react to those story bits, saying something like: "These.. these monsters were once human? B-but how? Who would do such a thing to them?"
This game is alright but needs some fixes. There's potential, keep it up.
Como usa o rar no android?
You can download winrar(RAR) in google play
So my dude... I realy love your game is like Parasite in City 1.03 but better... I want more zombies and sex scenes firstly and some kind of penalty if zombies get you pregnant or bugs put eggs... for example in any case... if you get pregnant by zombies let's say 5 sex rounds you will have a timer to born a zombie(a small nimbble one) if bugs lay eggs then just make a bug get out of you :))))
Other then that for female zombies put both futa and normal lesbian sex such ass kissing and hand masturbation and or scissoring
Excelent game! shows great potential
I'd like to see Blowjob animations
and maybe a tease or tempt some enemies will be great.
Thanks for reading
Really well made, lots of potential!
maybe you could add so that we could interact with the victims that are being attacked by the zombies and maybe safe them?
I've also seen a bug that is common to happen, which is i can't attack the enemy until they hit me.
Another suggestion, a gallery mode would be nice, but not only the main character, but with all the other characters that we see in the game.
I apologize if my english isn't that good, since it's not my main language.
I need to think about how to interact with the victim.
Also, gallery mode will have.( •̀ ω •́ )✧
I think a good way to handle them is for you to have a special interact prompt that gets the enemies attention and after you defeat the enemy you can talk to the victim for a reward.
2 things well 3
1 I love the game, its simplicity and execution is nicely done
2 currently unable to do anything about the big guy seen through the glass?
3 Ran through the and got to end of current build, went back to title screen and selected to start a new game, this time messing around and I like how her image changes the more times she gets attacked... but, when I got to the teacher the dialogue mentioned power was already on etc etc. How can that be if you restart from the beginning?
big guy will be open in the next version, and thank you for reporting bugs(o゚v゚)ノ
Question
I'm quite the lover of futanari enemies and it's honestly something unique about this game that other games like Parasite in City, Anthophobia and others did not do.
Do you have any plans to add any more futanari enemies down the line?
Not yet, but might consider adding more futanari.( ̄︶ ̄)↗
Thank you very much!
Looking forward to the next updates, you're doing a great job!
Out of curiosity, do you have a plan for the Teacher you find? Perhaps have him be infected and turn into a mini-boss, or just see him in the background doing something (fighting, sexing, both, etc.) Maybe he escapes and you meet him later? Just a little "Hey, I remember that guy!" sort of thing.
It would also be cool to find/rescue other survivors. We've already seen like 6 non-infected humans as background in the school. Perhaps a way to save them, or another interactable NPC then just the teacher? I'm assuming that you plan to have the next section of the game be out of the school and into the sewers, but having 1 more interactable NPC in the school would be neat.
Lastly, just going back on tabletape's comment. I agree with everything on it.
I do have some plans for the teacher
but I'm keeping it private for now(>'-'<)
will you add dog or dog-like enemies?
There will be zombie dogs in the future.
Perhaps allow threesomes to take place besides just the bugs? One for two females, one for two males, and one for one female and one male. Kinda like how you got one in that one office where the female comes out.
GALLERY MODE PLZ
It is expected to be added in the next version
I hope that it includes scenes you find on the map as well. Not just ones with the main character.
Thank you for your hard work.
First off, I really like what I see here. The character is cute, the animations are hot. This game could turn into something really great.
Gameplay Feedback:
1. Checkpoints/movement. Clearly the game isn't some fast-paced Metroidvania or something like that, with the movement and combat having a more deliberate pace. That being said, as the game moves along it'd be good to implement points that you can travel between in order to get to a environmental sex scene or enemy in that location. Since movement is slow, it takes a long time to get from place to place. Going all the way from the start of the game down to the basement to see the flies (or the girl in the corner with the fly) takes inordinately long, and that kind of situation could be fixed by adding a fast travel system so you can go back to places you've already been to.
2. Extra space and exploration. There are certain places in the game that are out of the way, but offer no reward to the player for going to see if anything's there. Take for example, the left side of the corridor once you go down the rope. There are two female zombies in the way, but after you take them out, it ends up being pointless since there's nothing there. If going in a direction is pointless, then personally I think it'd be better to just block off that way entirely rather than waste the player's time, especially since combat and movement are slow. No space in a game like this should exist just to exist, they should serve some kind of discrete purpose.
3. Combat. I don't expect the character to do any crazy martial arts or anything, but an alternate weapon swing animation would be nice. Maybe add some forward movement when you attack because the enemies reel back quite a bit when they get hit, especially the female zombie. When you run out of bullets, consider adding a small prompt near the weapon icon that says something like "Press (key) to Reload!".
4. In the basement your shirt ends up being the same color as the wall, so it looks like the player character's torso below the arms is invisible.
Realistic Suggestions:
1. With the sex scenes, I already like them quite a bit. I do like that you can have the character lie there in their after sex state as long as you want rather than being forced to automatically get up. However, there should be a button for the enemy to start having sex with the player again, and also you should only have to press X once after sex to get up instead of still having to mash it.
2. The combat in a lot of these kinds of games tend to devolve into walking up to an enemy and then hitting the attack button X number of times, which can quickly get stale. Since you've already implemented the ability to attack at different angles, perhaps make attacking different locations produce different results: hitting a zombie with a low attack might temporarily knock it down to help you with crowd control. Something so that combat doesn't just become "walk up to a zombie, 1-2-3-4-5 hits, walk to next zombie, 1-2-3-4-5 hits, etc." There's no real way to avoid combat like there is in, say, the Resident Evil games, so the combat itself has to be a little more interesting.
3. It's not optional, there absolutely must be a way to make text immediately appear in the dialogue box rather than being spelled out one character at a time. And there must be a way to skip dialogue. I don't think I have to explain to anyone the annoyance of hitting a button and the dialogue NOT coming out any faster.
4. How about some more oral scenes? Could even have its own section in the status screen, how many mL of semen swallowed.
Fantasy Requests:
1. Corruption system? As the player character has more sex, they grow to enjoy it more with some variations in dialogue or possibly in animations too (maybe only 2nd/3rd stage to reduce workload). There's already a bar in the game that can serve as a a corruption meter (the sex progress meter when not engaged in sex).
2. Voluntary sex? This could also tie in with a corruption system, or just exist as its own thing entirely (maybe get used as a way to avoid taking damage). It'd be really nice if the character could offer herself up, perhaps even be the one initiating sex with the enemy (blowjobs!). Maybe it wouldn't even have an alternate animation for every enemy, but even without that it could be a means to get past an enemy (or a group of enemies) without taking damage. It could tie in with the corruption system to balance it like if you have too much sex and get too corrupted, your character ends up having a game over because they can no longer continue because they're just too busy using those orifices. Then corruption itself could go down with each enemy you kill, and since enemies respawn you could basically control how corrupted you want to be.
3. Semen stains during gameplay? The player character gets visibly more covered in fluids as they have more sex. Able to use a bathroom sink to clean themselves off if they want.
4. Alternate costume/nudity. Of course, this one's a real fantasy because of how much extra work it would be.
Other thoughts/Bugs:
1. Please, NO GORE. I hope this game doesn't end up having any guro elements in it. There are so many games that are completely ruined for me because sex is suddenly combined with gore. Reminds me of the scenes in Urotsukidouji where a girl's being raped by a monster, and then they end up being torn in half or something. Might as well have torn my boner in half too. Judging by what's in here so far, I get the feeling that you might have the same view on that subject as I do.
2. When attacking multiple enemies, if you attack too quickly you end up not hitting anything at all even when an enemy is clearly in range.
Thanks for your suggestions, I will try to implement these ideas.
Also, my game won't have any gore and never will.
<3
I don't want to necessarily drone on, but I did think of a few additions to those suggestions that would add some additional flavor.
Like, Fantasy Request #3, Semen staining. There could be flavor text dialogue that pops up whenever you reach a new level of...coverage (with positive/negative variations in concert with a potential corruption system). Also, flavor text for if you choose to clean yourself off or not.
(Example: low corruption, choose "no," character says something like "It's disgusting, but I don't have time to clean myself right now" vs high corruption, choose "no," "I don't need to clean myself up now...it's so nice and sticky and warm.)
Whenever the game responds to your/the character's decisions, even with a reward as small as a line of dialogue, when taken altogether it heightens immersion a lot.
That's good advice( •̀ ω •́ )y
My next reply was getting way too long, so I deleted it.
where can I play your game?
You can purchase at DLsite ヾ(•ω•`)o
【10%OFF】シャハタ遭難の一日 [JaShinn Game] | DLsite Doujin - For Adults
I love the game does it have more content after the beta
What do you mean after the beta? Like when the creator finishes the game?
Do you know what a beta is?
Game is Incredible with lots of potential! The animations both with Protag and in background are amazing. Few things:
1. A bug I found is that after you turn on the power, there is a bug where the teacher's dialogue intersects with the doors in his room, which freezes you in place as you leave the room but are unable to finish the dialogue.
2. I would love to see some Gangbang animations. Lots of opportunities to add new stuff with the already existing enemies. (Futa+Futa)(Male+Futa)(Futa+Insect), (Futa+Male+Futa and/or Male), the list goes on.
3. Add some form of Sprint system. The character is very slow and since there is no gallery, it takes walking across the entire school to see some of the stationary animations or encounter a certain enemy again. Just something to make it go a little faster for when you're backtracking.
4. Oral. Personal preferance, goes really handy with the Gangbang I mentioned earlier. Would love to see that!
5. Just a reminder that this is an incredible game so far and can't wait to see it blossom!
An issue with gangbangs would be the huge amounts of extra work, especially if each combination has a unique animation (like in one of the GOATs, Parasite in City).
It's the reason why a lot of games that do have that kind of thing tend to opt for the character to be in a base pose and then animate the other...participants around that. Personally, I wouldn't be interested in that, and the work put into that could just go into more actual unique animations instead.
The Gangbang system already exists, but currently there are no animations for other enemies except flies
I got a page quarantined popup warning when I tried to download, is this game safe to play?
I have downloaded it myself and I can vouch it works just fine. Didn't have any issues with antivirus or anything weird.
Maybe it's because of the save system?
because it reads external files
First of all, love it.
You've made a great base for a rlly good game, I would love to see a lot more enemy types (monsters, and animals) and some features like, a big belly when alot of fluid is in her and parasitic pregnancy type stuff with birthing would be great imo. Also maybe some changes to her body.. like internal corruption.. bloated ovaries and womb and stages of pregnancy and visual change from usage etc.
Is that smth you intendto add?
Yes, expected to be added in subsequent release
Page quarantined... Concern...
I just discovered this game and finished playing it and I have to say.. I am absolutely in love with it and it's only just a beta!
Designs of the characters as well as the world is quite good, I really like it.
Animations for the sex scenes are super good, they have good sound effects too and there's a lot of attention to detail in them, especially the post orgasm scene
Weapons felt balanced, even though there's only two at the moment. There was plenty of ammunition for the pistol and also quite a few healing kits.
I love the fact that the game rewards you for exploring, you can discover some pretty nice side-scenes which help with the worldbuilding of the game.
Atmosphere felt nice, even though it's not a "horror" game proper, it played quite well with the unknown and it made you think: "Hmmm, what might be lurking around here?"
Some things worth mentioning that could improve a little bit
There was a bug where if you exit one of the classrooms and quickly re-enter it, the character will get stuck and is unable to move, you can still press buttons like the interact button or T to go back to the main menu which helps dealing with it but still, it's a bothersome bug.
And another quality of life change that would be appreciated, the screen shaking whenever you hit an enemy could be reduced just a little bit, it's not THAT bothersome at the moment but it could get reduced a little.
Lastly, I am not entirely certain if it is intended to work this way but you can't hurt the insects at all if you use the broom, the hit never registers even if you're crouched.
Definitely a game I will keep tabs on and await patiently for more updates, I look forward to them. Keep up the great job!
Really nice and promising project, juicy sounds, animations and art style. Looking forward to perfection of this game with great impatience! Especially awaiting the Game Over scenes, good luck Dev.
Great work! Played the whole thing and love it. Looking forward to future updates.
good game,but i have a bug of the save room of i get stuck because i move so much to the left. and a recomendation to make a gallery for sex scene.
Thanks for the bug report, the gallery will be added in a future release.
Yes, but it may take some time to prepare